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A beat is the timing and movement of a film or play. In the context of a screenplay, it usually represents a pause in dialogue. In the context of the timing of a film, a beat refers to an event, decision, or discovery that alters the way the protagonist pursues his or her goal. ==Beats as pacing elements== Beats are specific, measured, and spaced to create a pace that moves the progress of the story forward. Audiences feel uneven or erratic beats. Uneven beats are the most forgettable or sometimes tedious parts of a film. Erratic beats jolt the audience unnecessarily. Every cinematic genre has a beat that is specific to its development. Action film has significantly more beats (usually events); drama has fewer beats (usually protagonist decisions or discovery). Between each beat a sequence occurs. This sequence is often a series of scenes that relates to the last beat and leads up to the next beat. In most American films the beat falls approximately every five minutes. Following is a beat example from ''The Shawshank Redemption'': *At 25 minutes: Andy talks to Red and asks for rock hammer. - Decision *At 30 minutes: Andy gets rock hammer. - Event *At 35 minutes: Andy risks his life to offer financial advice to Mr. Hadley. - Decision *At 40 minutes: Andy notes ease of carving his name in the wall. - Discovery After each beat listed above, a significant series of results takes place in the form of the sequence, but what most people remember are the beats, the moment something takes place with the protagonist. 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Beat (filmmaking)」の詳細全文を読む スポンサード リンク
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